Real movement. A growing adventure.

Every move is
a step down
the path.

Reforge turns real workouts into a fantasy adventure. Walk, lift, stretch, run, and watch a character grow that only levels up when you do.

iPhone & iPad · Private beta

No account needed. Your progress stays on your device.

A hiker with a red backpack on a mossy trail beneath tall forest trees.

Move in your world.
Make a difference in another.

Real movementXP & stat growthA growing adventure

01 / How it works

Accept a quest.
Do the work.
Claim the reward.

Olibrook needs help. Aldric’s fence line is down again, Senna is out of moss for the healing hut, and the Guildmaster has a job posted on the board. Each quest is a real workout in disguise. Pick one, follow the moves, and log how it went.

  1. I

    A quest arrives.

    Matched to your movement preferences, your time, and the limitations you’ve shared.

  2. II

    You move.

    Illustrated movement guides, clear cues, and guided timers—or self-paced tracking when you head outdoors.

  3. III

    You grow.

    XP, stat gains, loot, and sometimes a title. All of it earned by moving.

02 / Choose your path

Tell Reforge
how you move.

It builds the rest.

Set up a Movement Profile once: what you enjoy, what you’d rather skip, and anything you need to work around. Reforge picks quests that fit and leaves out the ones that don’t.

Then choose how much time you have.

I

Patrol

Up to 10 minutes

Quick errand, real credit.
II

Expedition

10–20 minutes

A proper outing.
III

Journey

20–30 minutes

Farther from the walls.
IV

Campaign

30 minutes & beyond

For days you’ve got it in you.

03 / Every kind of movement counts

Every kind of
movement counts.

625 workouts. 340 quests. One town that needs all of it. Reforge covers a broad range of movement, so you’re never stuck doing the one thing you hate.

An old stone bridge surrounded by green woodland.01

Strength

  • Bodyweight
  • Dumbbells
  • Kettlebells
  • Resistance bands
  • Full gym
  • Mace
A quiet trail winding through a sunlit forest.02

Endurance

  • Walking, running & hiking
  • Cycling
  • Rowing
  • Boxing & shadowboxing
  • Martial arts
  • Sword training
  • Footwork
  • Machine cardio
  • Sport play
A stream flowing between leafy banks.03

Mobility & recovery

  • Yoga
  • Tai chi
  • Stretching & cooldown

You don’t need equipment to begin. Choose bodyweight, walking, or other equipment-free styles. If a workout needs something, it says so up front.

Outdoor walks, runs, hikes, and rides also carry a small chance of a discovery along the way. A wandering merchant, a strange find, or a rare potion that jumps a stat several levels at once.

04 / Progression

Your character
can’t grind.
Only you can.

Complete real quests to earn personal XP and grow the stats tied to your movement. Your character has seven attributes, shaped by workouts, paths, equipment, and discoveries.

Choose an emblem, keep your reason for moving close, and build a character with a history of your effort.

Choose an attribute. See how it grows.

Strength

Lift. Carry. Grow.

Bodyweight and resistance workouts build your character’s Strength.

Agility

Find a little more room to move.

Mobility quests, including yoga, tai chi, and stretching, build Agility.

Vitality

A little of every effort stays with you.

Strength, endurance, and mobility quests also contribute a little Vitality as you go.

Endurance

Take the longer path.

Walks, runs, hikes, and other endurance quests build your character’s Endurance.

Intelligence

Your craft grows with you.

Crafting at Corren’s Forge earns Intelligence and develops your Blacksmithing discipline.

Luck

Leave room for a little wonder.

Outdoor discoveries can grow Luck. Equipment and character paths can add bonuses, too.

Willpower

Knowing when to stop counts, too.

Ending a quest for safety earns a little Willpower for showing up and listening to your body.

Growth comes from the movement you do. Every level marks effort you’ve already made.

Reforge’s character journal showing Ravensbreath’s fern emblem, level, Scout path, Equipment, Collections, and Chronicle.
A character with a history of your effort.

The Guild

Earn reputation, climb a ten-rank ladder, and take the weekly assignment off Guildmaster Halvard’s board.

Equipment & loot

Fourteen gear slots. Quest drops to discover, materials to gather, and equipment to craft at the Forge.

Titles & paths

Earn titles to keep. At level 10, begin a character path and unlock new jobs as you progress.

Raids

A longer story, one workout at a time. Follow the route, finish a stage, and return when you’re ready. Your place is kept.

It’s not just workouts.
It’s a world you help build.

Forge equipment. Find a little more room to move. Earn titles, grow your reputation with the Guild, and watch your character become someone with a story.

Your effort takes shape.

Bring the materials you earn to Corren’s Forge. Craft equipment for your character, then return to improve it as your adventure grows. While the fire does its work, take a moment to breathe. Every walk, stretch, and session fuels your life in Olibrook. There’s always something to work towards.

The Olibrook Chronicle

A world that grows
alongside you.

What begins as a quiet settlement becomes a village full of life. Your progress fills the Chronicle, from its first inked lines to its final, colorful chapter.

The beginning of Olibrook: an ink-and-watercolor illustration of a riverside settlement, well, and wooden bridge.
Small beginnings. The rest is yours to discover.

Built for the days it doesn’t go to plan

Showing up counts.
Stopping counts too.

Every quest ends with one honest question: how did it go? Completed, adapted, cut short, stopped for safety, or a rest day you chose on purpose. Your effort gets fair credit, and choosing rest comes with no guilt trip.

Reforge would rather you come back tomorrow than push through today.

Kid Mode’s Shake Down the Apples quest, with gentle giant steps as the current movement and a Done button.
A little hero. A whole world to help.

05 / For kids

The same world.
Small heroes.

Kid Mode has its own 115 quests, built around clear actions a kid can follow one tap at a time. No countdowns, no pressure — just a world that needs help and a kid who can carry, jump, crawl, and dash to the rescue.

Swimming, playground time, and running around outside count too. And every so often Elmira the traveling potion merchant shows up with something special.

“Tested on a real kid who kept asking for one more quest.”

From the maker

A small game.
A cozy village.

Reforge is the first app from Ravensbreath Lab, a one-person studio in New Jersey. I built it because I wanted my son and me to get moving together, and every fitness app I tried felt like a spreadsheet with a guilt complex.

This is a small game about a cozy village. The more you move, the more it grows.

— Ravensbreath Lab

Your next chapter is waiting

Olibrook is waiting.

Come help shape Reforge. The adventure is just beginning.

Access by invitation. No account. No ads. Your character lives on your phone.